Product Info
Title:
Famicom Grand Prix: F1 Race
Developer:
Nintendo
Publisher:
Nintendo
Genre:
Racing
Price:
3500.00
Description:
One of Nintendo’s first racing games is Famicom Grand Prix: F1 Race.
This is similar to R.C. Pro Am, which was developed by Rare and
released a few months later in the US, though it uses an overhead
perspective rather than an isometric one. There are 10 different courses,
each with four levels of difficulty. You naturally have to compete with
other drivers, which have pictures and profiles in the manual. If you
place high enough in the races, you'll be rewarded with cash prizes.
Money is necessary in order to purchase better cars, which are required
to advance through the levels. At first the vehicles are relatively cheap,
but the later models get quite expensive, necessitating you to win
multiple difficult races in order to afford them. Cars are ranked on their
top speed, how much damage they can take, the grip of their tires, and
whether they have Turbo boost ability or not. You can also pull off to
the pit stop to repair all your stats before the finish line during a lap. It's
almost mandatory to do this once per race, so you'll have to time it
wisely.
The 10 courses take place in different environments. Some are in
deserts, others are grassy, while some will have been rained on, which
will require wet tires in order to do well in the race. Some have very
sharp turns that take a lot of practice in order to get the hang of,
especially once you have to start using higher speed vehicles. The
computer AI is ruthless, too, even at the first level. Unless you're going
top speed most the time in a decent car, you'll have a very difficult time
finishing in first place. If you drive off into the grass, your speed will
plummet and your tires will also wear out much faster, so you need to
try and avoid doing this.
There are drone cars that aren't part of the actual race, but are
quite annoying as they're great at getting in your way. If you crash into
one too many times it’ll turn into an oil slick, which, if hit will naturally
cause your car to lose control and spin out. Grass and oil slicks have no
effect on the computer, which only makes the game tougher. Controlling
your vehicle can be difficult, especially in tight turns, and if you try to go
into upper gear without first maxing out your lower gear, you'll go
extremely slowly. The game requires excellent precision on your part in
order to do well.
Overall, this is one of the harder racing games out there due to its
AI and unforgiving ways. The game can be a grind, but as you get used
to the courses and the feel of the cars, you'll start getting better and
better.