Product Info
Title:
Famicom Grand Prix II: 3D Hot Rally
Developer:
Nintendo
Publisher:
Nintendo
Genre:
Racing
Price:
3500.00
Description:
Famicom Grand Prix II: 3D Hot Rally is a completely different game than
its predecessor. About the only thing they have in common is you race
cars and could submit times for prizes through the Disk Fax service. It
uses a 3D perspective, like other arcade racing games, rather than an
overhead view. The objective is straightforward, with the player being
tasked with picking from three separate courses to race through before
time expires. Each course also has branches you'll pick from while
racing, similar to Sega's OutRun. Each branch is a different environment
with its own twists and turns and obstacles to avoid.
You have three vehicles you can pick from, each with their own
strength and weaknesses. The first is the Kattobi, which has the best
acceleration but is tough to control in the less-than-ideal road conditions
that you'll likely come across. The next is the Yonque, which is the
balanced vehicle with good-but-not-great speed and handling. Lastly
there’s the Monster truck, which can take the most punishment, but
remains the slowest of the trio due to its large frame. There’s a damage
meter that’s displayed while racing, and if it drops to zero your car is
totaled and the game ends. It can be repaired, however, by two
methods. The first is a repair checkpoint, which you choose the
placement of when beginning a race. You can also choose the repair
option while pausing, however the more damage it has the more valuable
time it will take.
Each area possesses a time limit, but you're also granted a time
bank of 20 seconds to start with. This will begin depleting once you’ve
taken too long to complete a section, which is shown on the lower
display while racing. However, if you finish a section before the time
required, the difference will be added to your time bank. With that in
mind, it's wise to try to finish the easier sections as quickly as possible
to give yourself a buffer for the more hazardous and tricky parts later on.
There are four gears for your vehicle, plus a special fifth gear called
"Hot", indicated by a meter that’s filled up by collecting exclamations
marks scattered throughout the course. Collect enough and you'll be
able to trigger this gear, which will make your vehicle fly to even higher
speeds.
Despite all this, Famicom Grand Prix II feels a little bland overall. It’s
well-designed, but it just lacks the depth of its predecessor. The music is
nice and serves as a good counterpart to OutRun, but it’s all a bit
redundant nowadays.